I recently read James Sweatman from Jagex’s great article ‘Death of the game design document’ and this got me thinking about my experience of game design documents, and how I approach them. I agree ...
Rockstar has finally revealed the GTA trilogy, along with the release date of a standalone GTA Online. Coupled with that, a YouTube channel just recently uncovered a GTA 3 design document. YouTube ...
It has become increasingly important for game studios to be able to work quickly, collaboratively, and with the right tools at their disposal. There has also been a surge in demand for remote working ...
A design document needs to be a stable reference and outline all parts of the software and how they will work. The document should give a fairly complete description while maintaining a high-level ...
Do you need a design or functional specification? It depends on who your audience is and where you are in the product development cycle. People often confuse the purpose and role of functional ...
The hypercasual genre remains, by some distance, the largest of its kind within the gaming industry. Around 40 per cent of all games are classified as hypercasual, and 45 per cent of all mobile gaming ...
The last thing our Zero-In founding team believed we had time for when starting our agency was standardizing work procedures and processes. Like all early-growth companies, we consisted of just a few ...
People often confuse the purpose and role of functional specifications and design documents. Design and function should never meet in a document. Design and function must be documented during the ...
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